Arcade Saloon Fighter '94
Hi! I'm Federico Moroz from Buenos Aires, Argentina.
Arcade Saloon Fighter '94 is my first step in this gamedev world. It was made as a assignment project for Escuela Da Vinci using Construct 3.
It's a classic 2d beat'em up game, just like the ones I played as a kid in the 90's: Final Fight, Captain Commando, Cadillacs & Dinosaurs, Street of Rage, TMNT, Simpsons, X-Men, and the list goes on.
The characters are Hazel, Almon and Pine (yes, they're nuts). My favorite game ever is Chrono Trigger (SNES, 1995). Its characters were designed by Akira Toriyama (Dragon Ball, Dragon Quest) and I wanted my guys to look a bit like them.
Feel free to comment below if you liked it or any suggestion.
Have fun!
Status | Prototype |
Platforms | HTML5 |
Author | FedeMoroz |
Genre | Action |
Made with | Construct |
Tags | 2D, Arcade, Beat 'em up, brawler, Hack and Slash, Indie, Retro, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Subtitles |
Comments
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Nicely done! You just need the kick button and a use for the jump button. Instead jump it could be a kick button.
Thanks, Miguel! I'm glad you liked it. I agree with you, it definitely needs a kick. What do you think about a flying kick?
flying kick is cool or a knee like Double Dragon 2
I think both could work nicely. I'll see what I can do. Thanks again, buddy!